Vand Nisse do not dwell or survive in the sea; they do, however, take supreme joy in sailing upon it. They view sea travel as a true expression of the freedom that mortals possess. To sail is not simply to place a ship in water; there are nuances that most of the lesser species cannot fathom about guiding a ship from port to port. Knowing the weather, ocean currents, ship, crew, and how all these pieces come together; charting a course, menial tasks such as ship maintenance, and negotiating safe passage are all an artform. Because of this viewpoint, Vand Nisse have a heavily mercantile society where captainship is a symbol of high status and owning a fleet places you among the elite. Even piracy and similar scoundrelly still hold true to the core tenants of Vand Nisse beliefs, though they are still considered an unsavory and unlawful lifestyle. Vand Nisse who choose to become adventurers do so to seek their fortune in order to be better able to own their own ship. These make up the bulk of the Vand Nisse seen outside of the high seas and port cities. Their natural ability and work ethic make them excellent philanthropists. Most Vand Nisse tend to come in contact with Vrachos and Vuono Dur who use their services to transport their goods across the world.

Pointed ears of any length. Blue tribal-like tattoos painted on the upper half of the face.

  • Trade Contact I (Nisse or Dur) [-1 XP]

  • Charm I [-1 XP on-list; 3 XP off-list]

  • Swim [0 XP]

  • Climb [-1 XP on-list; 1 XP off-list]

  • Trade Contact II (Dur) [-1 XP]

  • May never take Ouranos Dur as a Trade Contact